![]() It really is spectacular and quite realistic in its way. Many buildings have been released in honour of the New Year and, as always, most of them are premium items that require CityVille Cash. What is wonderful here, however, is that most of these buildings can be 'earned' by collecting red envelopes. The Red Envelope Shop can be raised to Level 3 where it will produce three envelopes at a time. If you are an individual who loves the celebrations that surround the start of a Lunar New Year, I highly recommend that you play CityVille now. On the downside, Zynga has removed expansion Permits from the Free Gifts menu and the number of ridiculous, almost impossible Quests has multiplied. Instead of being required only to complete a Building project, often one now is asked to increase its level to Level 7 within a specific time frame. Other time-limited Quests offer a reward only for 'Gold' and thus, if a player fails to complete the Quest in that specific time frame, his/her efforts are utterly wasted. Too many Quests crowd the screen and make it difficult to find the actual Quests in which the player is participating currently. Expansions no longer are easy to obtain unless one is prepared to invest real money in their purchase. I believe this is a big error on the part of Zynga. ![]() Players who love the game often will invest real money in premium items that appeal to them but become resentful when they are pushed into the purchase of items that should be available as free gifts from neighbours. I wondered why Zynga released so many new Quests simultaneously both in FarmVille and in CityVille until I learned how the firm operates. The people who work on new Quests and options are divided into different teams, apparently. The team that obtains the best results often is given a bonus or pay rise. The team that 'loses' sometimes actually is demoted or fired. It is possible, therefore, that when new Quests are released simultaneously, they are the work of different teams and the ones that receive the greatest player response may very well determine the future of the team who created them. If you want to save on space, Keep one big bonus area and replace your businesses like I have done.Their employees cannot benefit from this type of pressure and stress and players are confused and upset when inundated with too many new Quests. ![]() Now we can experiment, with our franchise HQ’s we can place those in the corner as I have done – just replace one corner Rocky Hills with a HQ building, or if you want you can do all 4 corners with your HQ buildings If you don’t have a tiered fountain from your welcome email use red lighthouse in it’s place. I’ve placed decorations around a 4×4 business i.e tower eats / cinema.Īdded the Tiered Fountain and Wedding Pavillion, also moved one of the rocky hills into place. Okay, here are some example layouts using in-game decorations – No CV cash!ġ0 Rocky Hills +20% Bonus – 24,000 (240k)Ģ Bronze Statues +2% Bonus 3,000 each (6k)ġ Tiered Fountain +18% Bonus ( Free from signup email)ġ Wedding Pavillion +17% Bonus 60,000 – You can choose any decoration in its place i.e Rocky Hills / Swingset Playground etc Proceed to do the corner, swapped another Arboretum for a HQ Building.įeel Free to use more HQ Buildings in the corners to get more Bonus! I swap 1 Arboretum for HQ Building +28% Bonus Each. I’ve placed the 4×4 Business in the centre of the bonus area – Giving us a +242% Bonus! Here, I’ve placed the Batting Cages to the left of the path.Īdded the Swingset Playground on the right of the path. Ive placed the Arberum’s around the inner box of expo tents. ![]() Placed the Bronze statues on either side of the path, lined up with the expo tents. Start off with a path leading to your 4×4 Business, I’ve made an inner box of Expo Tents. Bonus Layout 242% / 266% (4×4) – Low CostĮxample Layout using in-game decorations – No CV cash!ġ Swingset Playground +11% Bonus – 13500 (13.5k)
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